Puzzle-Adventure Game - Phototaxis
A 2D pixel-action puzzle game about a moth girl chasing the last fading light to uncover the truth of her world.
type
Post
status
Published
date
Nov 28, 2024
slug
phototaxis
summary
A 2D pixel-action puzzle game about a moth girl chasing the last fading light to uncover the truth of her world.
tags
Parkour Game
Mini Game
category
Games
icon
password
Overview
'Phototaxis' is a 2D-pixel story-driven parkour Unity game about a humanoid moth girl who travels all the way to avoid the darkness, find the light, and gradually unravel the secret story about herself and the world.
Role: Gameplay/Level/System Designer, PM, Producer
Timeline: Oct 2024-Nov 2024 (21-days GameJam)
Design Goal
- Build a ruleset-driven puzzle action game with high readability and high depth.
- Create a difficulty curve suitable for jam constraints but easy to scale.
- Ensure fast iteration with a conflict-safe event/UI architecture.
- Deliver an emotionally clean and atmospheric experience.
Challenge
- Maintaining clarity in fast-moving platform environments.
- Keeping iteration cycles under 20days during jam crunch.
- Creating a stable event system to prevent UI and gameplay conflicts.
- Designing clear rules without overwhelming players.
Progress
Solution
Images
Final Gameplay

Outcome
- Highest Rank 5% among all entries
- Positive player reviews praising atmosphere & ruleset
- Stable build delivered under jam constraints
- Strengthened team pipeline, gameplay design and GDD practices
Tools
Unity 2D, C#, Git, Visual Studio
Phototaxis
luotianyi233 • Updated Dec 13, 2024
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